“Shader Forge has completely changed my outlook on working with Unity; As an artist, having the power to create my own shaders without learning code is an absolute must, and with SF I discovered a tool that goes above and beyond every other node-based editor”
Robert Briscoe, artist & designer on Dear Esther

Shader Forge on the Asset Store | Shader Forge on GitHub

The ultimate visual node-based shader editor for Unity
Shader Forge is aiming to push the visual quality of Unity to new heights,
giving you the freedom of shader creation in a visual and intuitive way - with no code required!

• Real-time shader preview for tight iteration times
• Visual & intuitive interface
Energy conserving physically based lighting, Blinn-Phong or Phong
Image based lighting; perfect together with Marmoset Skyshop
Vertex animation
DX11 Tessellation & Displacement

• Unity Free and Pro
• No extra files - just the .shader file itself
• Extensive node documentation, with tutorials coming soon
• 10 example shaders included, that you can open, edit, and use freely
• Custom lighting support, if you want to get creative or technical
• Outline width and color
• ...and much more not listed here!

Diffuse Power
Light Wrapping
Diffuse Ambient Light
Specular Ambient Light
Custom Lighting
Alpha Clip
Outline Width
Outline Color
Vertex Offset
DX11 Displacement
DX11 Tessellation
Not listed: Diffuse Ambient Occlusion & Specular Ambient Occlusion