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Hey everyone!

The Shader Forge user base is growing every day, and will soon reach a point where I can't keep up, which is awesome! I hope this place can lift some weight off of my shoulders, and help you all help each other, to create, edit, refine, and polish methods of working with shaders in Shader Forge, to spread your knowledge to everyone and learn from others :)

Feel free to start pages, edit pages, and make this brilliant!

--Joachim Holmér (talk) 21:40, 11 March 2014 (UTC)


Shader Forge & Unity
Colors & Textures
UV Mapping & Manipulation
Time & Animation
Lighting
Vector Mathematics