Team Fortress 2
Source Engine 2009
Most assets by Valve, some textures by me
This is an unfinished control point map for Team Fortress 2.
What I wanted to do with this map was to create an underwater theme
with the distinct TF2 "Spytech" look. The progress on this has been very varied. I've been busy
with other things, most prominently the Artpass map, and more recently the Unreal engine.
However, many playtesters really appreciate the style of the center control point,
as well as the gameplay. Some day I might finish this!